[Pkg-freeciv-devel] Bug#430213: Bug#430213: freeciv-client-gtk: crash when moving to next active unit

Jordi Mallach jordi at debian.org
Mon Jun 25 00:07:53 UTC 2007


Hey Duck,

On Sat, Jun 23, 2007 at 02:19:09PM +0200, Marc Dequènes wrote:
> I was trying to steal a technology, then the UI switched to the next
> active unit and crashed with the following message (with debug) :
> 0: Detected fatal error in ../../common/unit.c line 76:
> 0: In common/unit.c:unit_move_rate: illegal move type 0
> Program exited with code 01.
> 
> Skipping the diplomat move so has to have the unit play order change,
> often result in avoiding the crash.

A savegame for this is often very useful to help upstream fix this. Can
you provide one?

Jordi
-- 
Jordi Mallach Pérez  --  Debian developer     http://www.debian.org/
jordi at sindominio.net     jordi at debian.org     http://www.sindominio.net/
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