r5868 - in packages/trunk/glest-data/debian: . langs

Siegfried-Angel Gevatter Pujals rainct-guest at alioth.debian.org
Wed Feb 20 23:52:35 UTC 2008


Author: rainct-guest
Date: 2008-02-20 23:52:35 +0000 (Wed, 20 Feb 2008)
New Revision: 5868

Added:
   packages/trunk/glest-data/debian/langs/
   packages/trunk/glest-data/debian/langs/catala.lng
   packages/trunk/glest-data/debian/langs/italiano.lng
   packages/trunk/glest-data/debian/langs/magyar.lng
   packages/trunk/glest-data/debian/langs/russian.lng
Modified:
   packages/trunk/glest-data/debian/changelog
   packages/trunk/glest-data/debian/control
   packages/trunk/glest-data/debian/copyright
   packages/trunk/glest-data/debian/rules
Log:
Update description. Add translations.

Modified: packages/trunk/glest-data/debian/changelog
===================================================================
--- packages/trunk/glest-data/debian/changelog	2008-02-20 23:21:05 UTC (rev 5867)
+++ packages/trunk/glest-data/debian/changelog	2008-02-20 23:52:35 UTC (rev 5868)
@@ -1,8 +1,11 @@
 glest-data (3.1.0-2) UNRELEASED; urgency=low
 
-  * NOT RELEASED YET
+  * Add community contributed translations (Catalan, Italian,
+    Hungarian and Russian).
+  * Change the description (match the new one in glest and move the
+    "this is the data package" stuff to a new paragraph, expanding it).
 
- -- Alexander Schmehl <tolimar at debian.org>  Fri, 15 Feb 2008 19:06:59 +0100
+ -- Siegfried-Angel Gevatter Pujals (RainCT) <rainct at ubuntu.com>  Thu, 21 Feb 2008 00:09:14 +0100
 
 glest-data (3.1.0-1) unstable; urgency=low
 

Modified: packages/trunk/glest-data/debian/control
===================================================================
--- packages/trunk/glest-data/debian/control	2008-02-20 23:21:05 UTC (rev 5867)
+++ packages/trunk/glest-data/debian/control	2008-02-20 23:52:35 UTC (rev 5868)
@@ -12,11 +12,14 @@
 Package: glest-data
 Architecture: all
 Recommends: glest
-Description: A free 3d real-time customizable strategy game
+Description: a free 3d real-time customizable strategy game
  Glest takes place in a context which could be compared to that of the
  pre-renaissance Europe, with the licence that magic forces exist in the
  environment and can be controlled.
  .
- Current version is fully playable, includes single player game against CPU
- controlled players, two factions with their corresponding tech trees, units,
- buildings and some maps. This is the data package.
+ The current version is fully playable and supports both single player
+ games against CPU controlled players and multiplayer matches over the
+ Internet or a LAN.
+ .
+ This is the data package, which contains two factions, maps, tilesets,
+ language files, etc.

Modified: packages/trunk/glest-data/debian/copyright
===================================================================
--- packages/trunk/glest-data/debian/copyright	2008-02-20 23:21:05 UTC (rev 5867)
+++ packages/trunk/glest-data/debian/copyright	2008-02-20 23:52:35 UTC (rev 5868)
@@ -37,3 +37,32 @@
 SDL port: Matze Braun
 Animation: Félix Menéndez
 3D artist: Marcos Caruncho
+
+-----------------------------------------------------------------------
+-----------------------------------------------------------------------
+
+The additional language files found in debian/langs were downloaded
+from http://glest.eurion.net/?downloads and are all released under
+the GNU General Public License, version 2 or later.
+
+Authors & Copyright:
+
+    Catalan: Copyright (C) 2006-2008 Siegfried-A. Gevatter Pujals <siggi.gevatter at gmail.com>
+    Hungarian: Copyright (C) 2008 Krisztián Kóródi
+    Italian: Copyright (C) Claudio Pucci <claudio.pucci at gmail.com> and Filippo Provera <jolietjakebluesitsme at hotmail.it>
+    Russian: Copyright (C) 2008 Alexander Dedov <taran.ua at gmail.com>
+
+License:
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    On Debian systems, the complete text of the GNU General Public
+    License can be found in /usr/share/common-licenses/GPL.

Added: packages/trunk/glest-data/debian/langs/catala.lng
===================================================================
--- packages/trunk/glest-data/debian/langs/catala.lng	                        (rev 0)
+++ packages/trunk/glest-data/debian/langs/catala.lng	2008-02-20 23:52:35 UTC (rev 5868)
@@ -0,0 +1,171 @@
+; Catalan Language File for Glest 3.0
+; By Siegfried-Angel Gevatter Pujals (RainCT) <siggi.gevatter at gmail.com>
+; Released under the GNU General Public License
+
+3dArt=Art 3D
+3dAnd2dArt=Art 3D i 2D
+2dArtAndWeb=Art 2D i Web
+About=Crèdits
+Address=Adreça
+AlreadyUpgraded=Millora ja realitzada
+All=Tots
+AmbientVolume=Volum Ambiental 
+Animation=Animació
+Armor=Cuirassa
+Attack=Atacar
+AttackDistance=Distància
+AttackSpeed=Velocitat
+AttackStopped=Atac aturat
+AttackStrenght=Dany
+AutoConfig=Auto config
+Build=Construir
+BuildSpeed=Vel. construcció
+BuildingNoPlace=L'edifici no pot ser construit aquí
+BuildingNoReqs=No es compleixen els requisits de l'edifici
+BuildingNoRes=Recursos insuficients per crear l'edifici
+Built=Construit
+CameraModeSet=Mode de camera establert  
+CanRepair=Es pot arreglar
+Cancel=Cancelar
+Canceled=Cancelat
+ChatMode=Mode xat
+Closed=Tancat
+Command=Ordre
+CommonCommand=Ordre comuna
+Connect=Connectar
+Connected=Connectat
+ConnectedToServer=Connectat al servidor
+Consume=Consum
+Control=Control
+Cpu=CPU
+CpuUltra=CPU (Ultra)
+Deaths=Baixes
+Defeat=Derrota
+Deleting=Eliminant
+Difficulty=Dificultat
+Difficulty0=Molt fàcil
+Difficulty1=Fàcil
+Difficulty2=Mitja
+Difficulty3=Difícil
+Difficulty4=Molt difícil
+Difficulty5=Impossible
+Disabled=Desactivades
+Disconnect=Disconnect
+Discount=Descompte
+Ep=EP
+EpCost=Cost d'EP
+Exit=Sortir
+ExitGame?=vols sortir de la partida?
+Faction=Bàndol
+Fast=ràpid
+Fields=Camps
+Filter=Filtre
+FreeCamera=Càmera lliure
+FxVolume=Volum Efectes
+GameCamera=Càmera de joc
+GameMusic=Música
+GamePaused=Joc en pausa
+GameResumed=Joc représ
+GameSpeedSet=Velocitat
+GraphicInfo=Info Api
+Harvest=Recolectar
+HarvestSpeed=Vel. recolecció
+Hp=HP
+Human=Humà
+Initializing=Inicialitzant
+InvalidOrder=Ordre invàlida
+InvalidPosition=Posició invàlida
+Kills=Morts
+JoinGame=Unir-se a una partida
+Language=Llengua
+LinuxPort=Port Linux
+Load=Càrrega
+LoadedSpeed=Vel. carregat
+Loading=Carregant...
+Map=Mapa
+MaxFilterAnisotropy=Màxima Anisotropia del Filtre
+MaxLights=Llums
+MaxLoad=Càrrega màxima
+MaxPlayers=Jugadors max
+MeetingPoint=Punt de trobada
+Morph=Transformar
+MorphSpeed=Velocitat Transformació
+Move=Moure
+MusicVolume=Volum Música
+Network=Xarxa
+NewGame=Crear partida
+No=No
+NotConnected=Desconnectat
+None=Cap
+Normal=normal
+Ok=D'acord
+OpenGlExtensions=Extensions
+OpenGlInfo=Informació sobre l'OpenGL
+OpenGlMaxLights=Llums max
+OpenGlMaxTextureSize=Mida max textura
+OpenGlMaxTextureUnits=Unitats de textura max
+OpenGlModelviewStack=Tamany de la pila de matrius de transformació
+OpenGlPlatformExtensions=Extensions de la plataforma
+OpenGlProjectionStack=Tamany de la pila de matrius de proyecció
+OpenGlRenderer=Renderitzador
+OpenGlVendor=Venedor
+OpenGlVersion=Versió d'OpenGL
+Options=Opcions
+OrdersOnQueue=Ordres en cua
+Play=Jugar
+PlayNow=Jugar ja!
+Player=Jugador
+Port=Port
+Produce=Produeix
+Producing=Produïnt
+ProductionSpeed=Vel de producció
+Programming=Programació
+Projected=Projectades
+ReactionSpeed=Vel de reacció
+Regeneration=Regeneració
+Repair=Arreglar
+RepairSpeed=Vel de reparació
+Reqs=Reqs 
+Resources=Recursos
+ResourcesHarvested=Recursos recolectats
+Result=Resultat
+Return=Tornar
+Scenario=Escenari
+Score=Puntuació
+Server=Servidor
+ServerType=Tipus de servidor
+ServerTypeNew=Nou
+ServerTypePrevious=Anterior
+ShadowMapping=Shadow Mapping
+Shadows=Ombres
+Sight=Visió
+Size=Tamany
+Slow=lent
+SomeOrdersFailed=Algunes ordres no s'han pogut donar
+SoundAndMusic=So i música
+SplashRadius=Radi d'efecte
+StartingToUpgrade=Començant a millorar
+Stop=Aturar
+Store=Emmagatzemar
+Team=Equip
+TechTree=Arbre tecnològic
+Textures3D=Textures 3D
+Tileset=Tileset
+UnitAddedToProductionQueue=Unitat afegida a la cua de producció
+UnitNoPlace=No es pot posar l'unitat
+UnitNoReqs=No es compleixen els requisits de l'unitat
+UnitNoRes=Recursos insuficients per la producció de l'unitat
+UnitReady=Unitat llesta
+UnitsProduced=Unitats produïdes
+Upgrade=Millorar
+UpgradeNoReqs=No es compleixen els requisits de la millora
+UpgradeNoRes=No hi han suficients recursos per produir la millora
+UpgradeSpeed=Vel de millora
+Upgrades=Millora
+Upgrading=Millorant
+Victory=Victòria
+WalkSpeed=Velocitat
+WaitingHost=Esperant que el servidor iniciï la partida
+Yes=Si
+YouLose=Has sigut derrotat de forma humiliant
+YouWin=La victòria és teva

Added: packages/trunk/glest-data/debian/langs/italiano.lng
===================================================================
--- packages/trunk/glest-data/debian/langs/italiano.lng	                        (rev 0)
+++ packages/trunk/glest-data/debian/langs/italiano.lng	2008-02-20 23:52:35 UTC (rev 5868)
@@ -0,0 +1,146 @@
+; Italian Language File for Glest 2.0
+; By Claudio Pucci <claudio.pucci at gmail.com> and Filippo Provera <jolietjakebluesitsme at hotmail.it>
+; Released under the GNU General Public License
+
+3dArt=Arte 3D
+3dAnd2dArt=Arte 3D e 2D
+2dArtAndWeb=Arte 2D e Web
+About=About
+AlreadyUpgraded=Già aggiornato
+AmbientVolume=Volume ambientale
+Animation=Animazioni
+Armor=Armatura
+Attack=Attacco
+AttackDistance=Raggio di attacco
+AttackSpeed=Velocità di attacco
+AttackStopped=Attacco fermato
+AttackStrenght=Danno
+AutoConfig=Config. Autom.
+Build=Costruisci
+BuildSpeed=Velocità di costruzione
+BuildingNoPlace=L'edificio non può essere collocato qui
+BuildingNoReqs=Non soddisfi i requisiti di costruzione
+BuildingNoRes=Risorse insufficienti per costruire l'edificio
+Built=Costruito
+CameraModeSet=Modalità telecamera settata a
+CanRepair=Può riparare
+Cancel=Annulla
+Canceled=Annullato
+Closed=Chiuso
+Command=Comando
+CommonCommand=Comandi comuni
+Config=Configura
+Consume=Consuma
+Control=Controlli
+Cpu=CPU
+CpuUltra=CPU (Ultra)
+Deaths=Morti
+Defeat=Sconfitta
+Deleting=Cancellazione..
+Disabled=Disabilitato
+Discount=Sconto
+Ep=EP
+EpCost=Costo EP 
+Exit=Esci
+ExitGame?=Esci dal gioco?
+Faction=Fazione
+Fast=Veloce
+Fields=Spazi
+Filter=Filtro
+FreeCamera=Telecamera libera
+FxVolume=Volume Fx
+GameCamera=Telecamera del gioco
+GameMusic=Musica
+GamePaused=Gioco in pausa
+GameResumed=Gioco ripristinato
+GameSpeedSet=Velocità del gioco settata a
+GraphicInfo=Info OpenGl
+Harvest=Raccolta
+HarvestSpeed=Velocità Raccolta
+Hp=PF
+Human=Umano
+Initializing=Inizializzazione in corso..
+InvalidOrder=Ordine non valido
+InvalidPosition=Posizione non valida
+Kills=Uccisioni
+Languaje=Lingua
+LinuxPort=Linux port
+Load=Caricamento
+LoadedSpeed=Velocità caricamento
+Loading=Caricamento in corso..
+Map=Mappa
+MaxFilterAnisotropy=Filtro Anisotropico massimo
+MaxLights=Max Luci
+MaxLoad=Carico massimo
+MaxPlayers=Max giocatori
+MeetingPoint=Punto di raduno
+Morph=Morph
+MorphSpeed=Velocità di Morph
+Move=Muovi
+MusicVolume=Volume Musica
+No=No
+None=Nessuno
+Normal=normale
+Ok=Ok
+OpenGlExtensions=Estensioni
+OpenGlInfo=Info OpenGL
+OpenGlMaxLights=Max luci
+OpenGlMaxTextureSize=Dimensione max texture
+OpenGlMaxTextureUnits=Max unità texture
+OpenGlModelviewStack=Profondità stack matrice Modelview
+OpenGlPlatformExtensions=Estensioni Piattaforma OpenGL
+OpenGlProjectionStack=Profondità stack matrice di proiezione
+OpenGlRenderer=Rendering
+OpenGlVendor=Produttore
+OpenGlVersion=Versione OpenGL
+OrdersOnQueue=Ordini in coda
+Play=Gioca
+PlayNow=Gioca ora!
+Player=Giocatore
+Produce=Produci
+Producing=Produzione in corso..
+ProductionSpeed=Velocità di produzione
+Programming=Programmazione
+Projected=Proiettate
+ReactionSpeed=Velocità di reazione
+Regeneration=Rigenerazione
+Repair=Riparazione
+RepairSpeed=Velocità riparazione
+Reqs=Requisiti
+Resources=Risorse
+ResourcesHarvested=Risorse accumulate
+Result=Risultato
+Return=Ritorna
+Score=Punteggio
+ShadowMapping=Sh. Mapping
+Shadows=Ombre
+Sight=Vista
+Size=Dimensione
+Slow=Lento
+SomeOrdersFailed=Alcuni ordini non possono essere dati
+SoundAndMusic=Suoni e Musica
+SplashRadius=Raggio di impatto
+StartingToUpgrade=Inizio aggiornamento
+Stop=Ferma
+Store=Immagazzina
+Team=Squadra
+TechTree=Albero Tecnologie
+Textures3D=Texture 3D
+Tileset=Set texture
+UnitAddedToProductionQueue=Unità aggiunta alla coda di produzione
+UnitNoPlace=L'unità non può essere posizionata
+UnitNoReqs=L'unità non soddisfa i requisiti
+UnitNoRes=Risorse insufficienti per produrre l'unità
+UnitReady=Unità pronta
+UnitsProduced=Unità prodotte
+Upgrade=Aggiornamento
+UpgradeNoReqs=L'aggiornamento non soddisfa i requisiti
+UpgradeNoRes=Risorse insufficienti per l'aggiornamento
+UpgradeSpeed=Velocità aggiornamento
+Upgrades=Aggiornamenti
+Upgrading=Aggiornamento in corso..
+Victory=Vittoria
+WalkSpeed=Velocità cammino
+Yes=Sì
+YouLose=Hai perso!
+YouWin=Hai vinto!

Added: packages/trunk/glest-data/debian/langs/magyar.lng
===================================================================
--- packages/trunk/glest-data/debian/langs/magyar.lng	                        (rev 0)
+++ packages/trunk/glest-data/debian/langs/magyar.lng	2008-02-20 23:52:35 UTC (rev 5868)
@@ -0,0 +1,165 @@
+; Hungarian Language File for Glest 3.0
+; By Krisztián Kóródi
+; Released under the GNU General Public License
+
+3dArt=3D grafika
+3dAnd2dArt=3D és 2D grafika
+2dArtAndWeb=2D grafika és web
+About=Névjegy
+AlreadyUpgraded=Ki van fejlesztve
+AmbientVolume=Környezet hangereje
+Animation=Animáció
+Armor=Páncélzat
+Attack=Támadás
+AttackDistance=Hatótávolság
+AttackSpeed=Gyorsaság
+AttackStopped=Támadás leállítva
+AttackStrenght=Sebzés
+AutoConfig=Auto. beállítás
+Build=Építés
+BuildSpeed=Építés sebessége
+BuildingNoPlace=Nem lehet oda építeni!
+BuildingNoReqs=Nincsenek meg az épület követelményei!
+BuildingNoRes=Nincs elég nyersanyag!
+Built=Felépült
+CameraModeSet=Kamera mód átváltva:
+CanRepair=Javítható
+Cancel=Mégse
+Canceled=Megszakítva
+Closed=Bezárva
+Command=Parancs
+CommonCommand=Parancs
+Connect=Csatlakozás
+Connected=Csatlakozva
+ConnectedToServer=Csatlakozva a szerverhez
+Consume=Fogyasztás
+Control=Irányítás
+Cpu=CPU
+CpuUltra=CPU (Erõs)
+Deaths=Veszteségek
+Defeat=Vereség
+Deleting=Törlés
+Difficulty=Nehézség
+Difficulty0=Nagyon könnyû
+Difficulty1=Könnyû
+Difficulty2=Közepes
+Difficulty3=Nehéz
+Difficulty4=Nagyon nehéz
+Difficulty5=Õrult
+Disabled=Kikapcsolva
+Disconnect=Kapcsolat bontása
+Discount=Engedmény
+Ep=EP
+EpCost=EP költség
+Exit=Kilépés
+ExitGame?=Kilép a játékból?
+Faction=Oldal
+Fast=gyors
+Fields=Területek
+Filter=Szûrõ
+FreeCamera=Szabad kameramozgás
+FxVolume=Effektek hangereje
+GameCamera=Játék kamera
+GameMusic=Háttérzene
+GamePaused=Játék megállítva
+GameResumed=Játék folytatódik
+GameSpeedSet=Játék Sebessége
+GraphicInfo=Api info
+Harvest=Begyûjtés
+HarvestSpeed=Begyûjtés sebessége
+Hp=ÉP
+Human=Ember
+Initializing=Inicializálás
+InvalidOrder=Érvénytelen parancs
+InvalidPosition=Érvénytelen pozíció
+Ip=IP
+Kills=Megölt egységek
+Languaje=Nyelv
+JoinGame=Csatlakozás
+LinuxPort=Linux port
+Load=Betöltés
+LoadedSpeed=Töltési sebesség
+Loading=Betöltés
+Map=Térkép 
+MaxFilterAnisotropy=Max. szûrõ anizotrópia
+MaxLights=Max. fények száma
+MaxLoad=Teljes töltés
+MaxPlayers=Összes játékos
+MeetingPoint=Gyülekezõhely
+Morph=Átváltozás
+MorphSpeed=Átváltozás sebessége
+Move=Mozgás
+MusicVolume=Zene hangereje
+Network=Hálózat
+NewGame=Új játék
+No=Nem
+NotConnected=Nincs csatlakoztatva
+None=Nincs
+Normal=normál
+Ok=Rendben
+OpenGlExtensions=OpenGL Kiterjesztések
+OpenGlInfo=OpenGL adatok
+OpenGlMaxLights=Fények száma
+OpenGlMaxTextureSize=Maximális textúraméret
+OpenGlMaxTextureUnits=Maximális textúraegység
+OpenGlModelviewStack=Modellnézeti mátrix veremmélysége
+OpenGlRenderer=Leképezõ
+OpenGlVendor=Gyártó
+OpenGlVersion=OpenGL verzió
+Options=Opciók
+OrdersOnQueue=Gyártásban
+Play=Játék
+PlayNow=Indítás!
+Player=Játékos
+Port=Port
+Produce=Termel
+Producing=Termelés
+ProductionSpeed=Termelés sebessége
+Programming=Programozás
+Projected=Kivetített
+ReactionSpeed=Reakciósebesség
+Regeneration=Gyógyulás
+Repair=Javítás
+RepairSpeed=Javítás sebessége
+Reqs=Szükséges
+Resources=Nyersanyagok
+ResourcesHarvested=Begyûjtött erõforrások
+Result=Eredmény
+Return=Vissza
+Scenario=Hadjárat
+Score=Pont
+Server=Szerver
+ShadowMapping=Elmosott(szebb)
+Shadows=Árnyékok
+Sight=Látótávolság
+Size=Méret
+Slow=lassú
+SomeOrdersFailed=Néhány parancsot nem sikerült kiadni
+SoundAndMusic=Zene és Hangeffektek
+SplashRadius=Szóródási sugár
+StartingToUpgrade=Fejlesztés indul
+Stop=Állj
+Store=Kapacitás
+Team=Csapat
+TechTree=Fejlesztési fa
+Textures3D=3D Textúrák
+Tileset=Környezet
+UnitAddedToProductionQueue=Egység kiképzés alatt
+UnitNoPlace=Nem lehet elhelyezni az egységet!
+UnitNoReqs=Nincsenek meg az egység követelményei!
+UnitNoRes=Nincs elég nyersanyag!
+UnitReady=Egység kiképezve!
+UnitsProduced=Kiképzett egységek
+Upgrade=Fejlesztés
+UpgradeNoReqs=Nincsenek meg a fejlesztés követelményei!
+UpgradeNoRes=Nincs elég nyersanyag!
+UpgradeSpeed=Fejlesztési sebesség
+Upgrades=Fejlesztések
+Upgrading=Fejlesztés
+VersionMismatch=A szerver játék verziója különbözik
+Victory=Gyõzelem
+WalkSpeed=Járási sebesség
+WaitingHost=Várakozás a szerverre
+Yes=Igen
+YouLose=Vesztettél!
+YouWin=Gyõztél!

Added: packages/trunk/glest-data/debian/langs/russian.lng
===================================================================
--- packages/trunk/glest-data/debian/langs/russian.lng	                        (rev 0)
+++ packages/trunk/glest-data/debian/langs/russian.lng	2008-02-20 23:52:35 UTC (rev 5868)
@@ -0,0 +1,167 @@
+; Rusian Language File for Glest 3.0
+; By Alexander Dedov (Taran) <taran.ua at gmail.com>
+; Released under the GNU General Public License
+
+3dArt = 3D Арт
+3dAnd2dArt = 3D и 2D Арт
+2dArtAndWeb = 2D Арт и сетка
+About = Про игру
+AlreadyUpgraded = Уже Обновлено
+AmbientVolume = Окружающий звук
+Animation = Анимация
+Armor = Броня
+Attack = Атака
+AttackDistance = Радиус
+AttackSpeed = Скорость атаки
+AttackStopped = Атака остановлена
+AttackStrenght = Урон
+AutoConfig = Авто настройка
+Build = Постройка
+BuildSpeed = Скорость постройки
+BuildingNoPlace = Постройка не может размесятся здесь
+BuildingNoReqs = Постройка не удовлетворяет требования
+BuildingNoRes = Нахватает ресурсов для постройки
+Built = Построено
+CameraModeSet = Режим установлен на
+CanRepair = Можно ремонтировать
+Cancel = Отмена
+Canceled = Отменено
+Closed = Закрыто
+Command = Команда
+CommonCommand = Общая команда
+Connect = Соединение
+Connected = Соединено
+ConnectedToServer = Присоединено с сервером
+Consume = Потребляет
+Control = Контроль
+Cpu = CPU (Компьютер)
+CpuUltra = CPU Ultra (Компьютер Ультра)
+Deaths = Убийства
+Defeat = Проиграл
+Deleting = Удаление
+Difficulty = Сложность
+Difficulty0 = Очень легкий
+Difficulty1 = Легкий
+Difficulty2 = Средний
+Difficulty3 = Сложный
+Difficulty4 = Очень сложный
+Difficulty5 = Безумно сложный
+Disabled = Отключено
+Disconnect = Отсоединено
+Discount = Скидка
+Ep = EP
+EpCost = EP цена
+Exit = Выход
+ExitGame? = Выйти из игры?
+Faction = Фракция
+Fast = Быстро
+Fields = Поля
+Filter = Фильтр
+FreeCamera = Свободная камера
+FxVolume = Громкость звука
+GameCamera = Игровая камера
+GameMusic = Игровая музыка
+GamePaused = Игра приостановлена
+GameResumed = Игра возобновлена
+GameSpeedSet = Скорость игры установлена на
+GraphicInfo = Информация графики
+Harvest = Добывать
+HarvestSpeed = Скорость добычи
+Hp = HP
+Human = Человек
+Initializing = Инициализация 
+InvalidOrder = Неверный приказ
+InvalidPosition = Неверная позиция
+Ip = IP
+Kills = Убийства
+JoinGame = Присоседится к игре
+Language = Язык
+LinuxPort = Порт Linux
+Load = Загрузка
+LoadedSpeed = Загруженная скорость
+Loading = Загружается
+Map = Карта
+MaxFilterAnisotropy = Максимальная Анизотропная фильтрация
+MaxLights = Максимальное количество источников света
+MaxLoad = Максимальная нагрузка
+MaxPlayers = Максимум игроков
+MeetingPoint = Точка сбора
+Morph = Изменение
+MorphSpeed = Скорость изменения
+Move = Двигаться
+MusicVolume = Громкость музыки
+Network = Сеть
+NewGame = Новая игра
+No = Нет
+NotConnected = Не присоединено
+None = Нету
+Normal = Нормально
+Ok = Да
+OpenGlExtensions = Расширения
+OpenGlInfo = Информация OpenGL
+OpenGlMaxLights = Максимум источников света
+OpenGlMaxTextureSize = Максимальный размер текстуры
+OpenGlMaxTextureUnits = Максимальное количество Текстурных модулей
+OpenGlModelviewStack = Глубина стека матрицы модели
+OpenGlPlatformExtensions = Расширения платформы
+OpenGlProjectionStack = Глубина стека матрицы проекций 
+OpenGlRenderer = Рендер
+OpenGlVendor = Производитель
+OpenGlVersion = Версия
+Options = Опции
+OrdersOnQueue = Приказы в очереди
+Play = Игра
+PlayNow = Играть сейчас!
+Player = Игрок 
+Port = Порт
+Produce = Произведено
+Producing = Производство
+ProductionSpeed = Скорость производства
+Programming = Программирование 
+Projected = Проектируются 
+ReactionSpeed = Скорость реакции
+Regeneration = Регенерация
+Repair = Repair
+RepairSpeed = Repair speed
+Reqs = Требования 
+Resources = Ресурсы
+ResourcesHarvested = Ресурсов собрано
+Result = Результат
+Return = Назад
+Scenario = Сценарий
+Score = Счет 
+Server = Сервер
+ShadowMapping = Карты теней
+Shadows = Тени
+Sight = Радиус зрения
+Size = Размер
+Slow = медлено
+SomeOrdersFailed = Некоторые приказы не выполнимы
+SoundAndMusic = Звук и музыка
+SplashRadius = Радиус всплеска
+StartingToUpgrade = Старт улучшения
+Stop = Стоп
+Store = Вместительность
+Team = Команда
+TechTree = Древо технологий
+Textures3D = 3D Текстуры
+Tileset = Наборы тайлов
+UnitAddedToProductionQueue = Юнит добавлен в очередь
+UnitNoPlace = Юнит не может быть размещен
+UnitNoReqs = Юнит не удовлетворяет требования
+UnitNoRes = Нахватает ресурсов для создания юнита
+UnitReady = Юнит готов
+UnitsProduced = Юнит создан
+Upgrade = Улучшение
+UpgradeNoReqs = Улучшение не удовлетворяет требования 
+UpgradeNoRes = Нахватает ресурсов для улучшения
+UpgradeSpeed = Скорость улучшения
+Upgrades = Улучшения
+Upgrading = Улучшение
+VersionMismatch = Неправильная версия игры на сервере
+Victory = Победа
+WalkSpeed = Скорость перемещения
+WaitingHost = Ожидание запуска игры на сервере
+Yes = Да
+YouLose = Вы проиграли!
+YouWin = Вы выиграли!

Modified: packages/trunk/glest-data/debian/rules
===================================================================
--- packages/trunk/glest-data/debian/rules	2008-02-20 23:21:05 UTC (rev 5867)
+++ packages/trunk/glest-data/debian/rules	2008-02-20 23:52:35 UTC (rev 5868)
@@ -1,25 +1,13 @@
 #!/usr/bin/make -f
 # -*- makefile -*-
-# Sample debian/rules that uses debhelper.
-# This file was originally written by Joey Hess and Craig Small.
-# As a special exception, when this file is copied by dh-make into a
-# dh-make output file, you may use that output file without restriction.
-# This special exception was added by Craig Small in version 0.37 of dh-make.
 
 # Uncomment this to turn on verbose mode.
 #export DH_VERBOSE=1
 
-
-
 build: build-stamp
 
 build-stamp:
 	dh_testdir
-
-	# Add here commands to compile the package.
-	#$(MAKE)
-	#docbook-to-man debian/glest-data.sgml > glest-data.1
-
 	touch build-stamp
 
 clean:
@@ -27,8 +15,6 @@
 	dh_testroot
 	rm -f build-stamp
 
-	# Add here commands to clean up after the build process.
-	#-$(MAKE) clean
 	dh_clean 
 
 install: build
@@ -38,13 +24,12 @@
 	dh_installdirs
 
 	# Add here commands to install the package into debian/glest-data.
-	#$(MAKE) install DESTDIR=$(CURDIR)/debian/glest-data
 	cp -r data maps scenarios techs tilesets $(CURDIR)/debian/glest-data/usr/share/games/glest
+	cp debian/langs/* $(CURDIR)/debian/glest-data/usr/share/games/glest/data/lang/
 	mkdir -p $(CURDIR)/debian/glest-data/usr/share/doc/glest-data/html
 	cp docs/tech/*.html $(CURDIR)/debian/glest-data/usr/share/doc/glest-data/html
 	for i in $(CURDIR)/debian/glest-data/usr/share/doc/glest-data/html/*.html; do sed -i -e 's_\.\./\.\./techs_../../../games/glest/techs_' $$i; done
 
-
 # Build architecture-independent files here.
 binary-indep: build install
 	dh_testdir




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