[colobot] 118/145: Fixed problem with pause blur after changing some graphic settings
Didier Raboud
odyx at moszumanska.debian.org
Mon Jul 11 12:56:24 UTC 2016
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odyx pushed a commit to branch debian/master
in repository colobot.
commit a0b3f7a769b87639159c1774f18b4880dd1465bd
Author: Tomasz Kapuściński <tomaszkax86 at gmail.com>
Date: Sun Jun 19 16:52:01 2016 +0200
Fixed problem with pause blur after changing some graphic settings
---
src/graphics/engine/engine.cpp | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp
index bb6319a..ac5cf52 100644
--- a/src/graphics/engine/engine.cpp
+++ b/src/graphics/engine/engine.cpp
@@ -376,6 +376,13 @@ void CEngine::ReloadAllTextures()
m_app->GetEventQueue()->AddEvent(Event(EVENT_RELOAD_TEXTURES));
UpdateGroundSpotTextures();
LoadAllTextures();
+
+ // recapture 3D scene
+ if (m_worldCaptured)
+ {
+ m_captureWorld = true;
+ m_worldCaptured = false;
+ }
}
bool CEngine::ProcessEvent(const Event &event)
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/colobot.git
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