[ioquake3] 29/39: OpenGL2: Prioritize loading .png images over all others besides .dds.
Simon McVittie
smcv at debian.org
Sat Nov 5 20:26:24 UTC 2016
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smcv pushed a commit to branch debian/master
in repository ioquake3.
commit 89557524574e46b5ef19e11b9d1cdf7008b9d0c1
Author: SmileTheory <SmileTheory at gmail.com>
Date: Thu Oct 27 02:11:29 2016 -0700
OpenGL2: Prioritize loading .png images over all others besides .dds.
---
code/renderergl2/tr_image.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/renderergl2/tr_image.c b/code/renderergl2/tr_image.c
index 4666670..81e3268 100644
--- a/code/renderergl2/tr_image.c
+++ b/code/renderergl2/tr_image.c
@@ -2272,10 +2272,10 @@ typedef struct
// when there are multiple images of different formats available
static imageExtToLoaderMap_t imageLoaders[ ] =
{
+ { "png", R_LoadPNG },
{ "tga", R_LoadTGA },
{ "jpg", R_LoadJPG },
{ "jpeg", R_LoadJPG },
- { "png", R_LoadPNG },
{ "pcx", R_LoadPCX },
{ "bmp", R_LoadBMP }
};
--
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