[ioquake3] 28/39: OpenGL2: Load images with "_nh" suffix as parallax normalmaps.

Simon McVittie smcv at debian.org
Sat Nov 5 20:26:24 UTC 2016


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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit ffcec94f5032a4945f6b82bd4dd64fb3ebf9f7f6
Author: SmileTheory <SmileTheory at gmail.com>
Date:   Thu Oct 27 02:10:40 2016 -0700

    OpenGL2: Load images with "_nh" suffix as parallax normalmaps.
---
 code/renderergl2/tr_shader.c | 16 ++++++++++++++--
 1 file changed, 14 insertions(+), 2 deletions(-)

diff --git a/code/renderergl2/tr_shader.c b/code/renderergl2/tr_shader.c
index c055076..574cfb1 100644
--- a/code/renderergl2/tr_shader.c
+++ b/code/renderergl2/tr_shader.c
@@ -2247,10 +2247,22 @@ static void CollapseStagesToLightall(shaderStage_t *diffuse,
 			image_t *normalImg;
 			imgFlags_t normalFlags = (diffuseImg->flags & ~(IMGFLAG_GENNORMALMAP | IMGFLAG_SRGB)) | IMGFLAG_NOLIGHTSCALE;
 
+			// try a normalheight image first
 			COM_StripExtension(diffuseImg->imgName, normalName, MAX_QPATH);
-			Q_strcat(normalName, MAX_QPATH, "_n");
+			Q_strcat(normalName, MAX_QPATH, "_nh");
 
-			normalImg = R_FindImageFile(normalName, IMGTYPE_NORMAL, normalFlags);
+			normalImg = R_FindImageFile(normalName, IMGTYPE_NORMALHEIGHT, normalFlags);
+
+			if (normalImg)
+			{
+				parallax = qtrue;
+			}
+			else
+			{
+				// try a normal image ("_n" suffix)
+				normalName[strlen(normalName) - 1] = '\0';
+				normalImg = R_FindImageFile(normalName, IMGTYPE_NORMAL, normalFlags);
+			}
 
 			if (normalImg)
 			{

-- 
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