[Tux4kids-discuss] Tux4kids-discuss Digest, Vol 48, Issue 31

viswaprasath shihan.viswa at gmail.com
Tue Apr 30 15:34:07 UTC 2013


Need suggestion on the following idea.
Would like to submit the proposal for GSOC this year with this idea.

I was thinking how to build a interactive maths game for mobile. I came up
with a simple idea as we have Tuxmath for Ubuntu. I have detailed my idea
below please give your review, so I can send my proposal very well.

Here I would like to use SVG for drawing the figures like bullet, fire
stone falling down then interactive Tux or Tank which will shoot bullets
for the answers.

The game goes like follows I will discuss the Over all outline here, but
the game will have some additional stages.


   1. First the user will be getting the question at the top of the screen,
   say as  we have ads in many websites.
   2. Then for that particular question in first stage we will be making to
   fall 4 hot stones with numbers, in that only one correct answer will be
   there.
   3. The Tux or Tank has to shoot the number which is similar as we have
   in PC games.
   4. The user has to move his Tux or Tank by shaking the phone or by
   dragging(it is easy to implement first) then have to stand straight and
   have to tap on screen.
   5. When he taps, the bullet will be going and shooting. For every miss
   we can reduce the points(max 3 chances to shoot)
   6. If he misses 3 times then his game will be over and he has to restart
   from first.


If you give some suggestions on this idea I can write some code and come up
with SVG first for tank and then for Tux.

Waiting for the reply. I am sure I can build this game and show for mobile.
I can give the output first for Mozilla Phone OS, then can show demo for
android and finally for IOs.



On Tue, Apr 30, 2013 at 1:24 AM, <
tux4kids-discuss-request at lists.alioth.debian.org> wrote:

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> Today's Topics:
>
>    1. Re: TuxPaint Ideas (Ioana Culic)
>    2. Re: TuxPaint Ideas (Bill Kendrick)
>    3. Re: TuxPaint Ideas (Ioana Culic)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 29 Apr 2013 20:22:15 +0300
> From: Ioana Culic <ioanaculic92 at gmail.com>
> Cc: tux4kids-discuss <tux4kids-discuss at lists.alioth.debian.org>
> Subject: Re: [Tux4kids-discuss] TuxPaint Ideas
> Message-ID:
>         <
> CALmLm+uE9J6z63LNNoS3KO9mr87TRgC+ixO6VQAnAsmoS+NvHA at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hi,
>
> Thank you for your response. I would like to contribute to Tux's Turtle,
> especially if you think of writing it for mobile platforms too, as this is
> the area I have the most experience in.
>
> Could I submit a proposal for the GSoC program regarding writing Tux's
> Turtle for Android or iOS, or I should stick to the projects that are
> already released?
>
> If the second choice is better, do you think that writing the Tux Paint for
> Android is a good proposal? This would also involve implementing the new
> features you mentioned.
>
> Ioana
>
>
> On Mon, Apr 29, 2013 at 8:01 PM, Bill Kendrick <nbs at sonic.net> wrote:
>
> >
> > Hi Ioana, thanks for the suggestion.  I have actually already started
> > a separate project that is a turtle-graphics based drawing system,
> > "Tux's Turtle."
> >
> > Unlike Logo, it's fully interactive, and not based on programming
> > individual commands; e.g., you press [D] to draw a line, [R] to rotate
> > N degrees, [M] to move forward without drawing, etc. -- as you do
> > this, the turtle draws and moves, and at the same time, 'behind the
> > scenes', the "program" is being recorded so that it can be edited,
> > played back, saved, etc..  (It is based on "Delta Drawing", an old
> program
> > for early 1980s mirocomputers (Atari, Apple II, etc.))
> >
> > http://tuxsturtle.sourceforge.net/
> >
> > At this point, I don't think I'd like to add much in the way of
> > programming functionality to Tux Paint.  (I WOULD like to completely
> > change how plug-ins (Magic tools) are developed, and emphasize how older
> > children (say, high school) can create their own, to extend Tux Paint.)
> >
> > -bill!
> >
> > On Mon, Apr 29, 2013 at 07:47:48PM +0300, Ioana Culic wrote:
> > >    Hello,
> > >    I am really interested in working with you within the Google Summer
> of
> > >    Code programm.
> > >    I would like to submit a proposal regarding the TuxPaint
> application.
> > I
> > >    thought of extending it so that it could also help children learn
> > >    programming.
> > >    The idea would be to use the Logo programming language. We could use
> > Tux
> > >    as the character which should be moved on the screen. There sould be
> > two
> > >    play modes: one which allows you to draw whatever you like,and
> another
> > >    which gives you some drawings you must reproduce.
> > >    I have thought of implementing the application for mobile
> > devices(Android
> > >    or iOS).
> > >    I would deeply appreciate if you could give me some feedback on my
> > idea.
> > >    Ioana Culic
> >
> > > _______________________________________________
> > > Tux4kids-discuss mailing list
> > > Tux4kids-discuss at lists.alioth.debian.org
> > >
> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
> >
> > --
> > -bill!
> > Sent from my computer
> >
> -------------- next part --------------
> An HTML attachment was scrubbed...
> URL: <
> http://lists.alioth.debian.org/pipermail/tux4kids-discuss/attachments/20130429/92c56622/attachment-0001.html
> >
>
> ------------------------------
>
> Message: 2
> Date: Mon, 29 Apr 2013 11:14:28 -0700
> From: Bill Kendrick <nbs at sonic.net>
> To: Ioana Culic <ioanaculic92 at gmail.com>
> Cc: tux4kids-discuss <tux4kids-discuss at lists.alioth.debian.org>
> Subject: Re: [Tux4kids-discuss] TuxPaint Ideas
> Message-ID: <20130429181428.GB23016 at sonic.net>
> Content-Type: text/plain; charset=us-ascii
>
>
> Hi Ioana, unfortunately, I think I'd be the person who would need to
> mentor a GSOC student to work on Tux's Turtle, and I do not have the time
> right now.  (Also, the code isn't in a particularly usable state.)
>
> As for an Android port of Tux Paint, I would definitely want a _port_,
> rather than a rewrite.  In other words, like with the ports to
> Windows, BeOS, and Mac OS X (and, once we integrate it, iOS (iPad)),
> I'd want the Android stuff to be part of the main codebase, and not
> a separate program that would need to be maintained separately.
>
> I'm not very familiar with Android development, so I don't know how
> much that would involve, but I'm pretty certain that other libSDL-based
> games have been ported to Android in that way, so it should be possible.
> (Part of the problem is that Tux Paint depends on a _lot_ of various
> SDL-based libraries, and other libraries (FreeType, SVG and PNG libs,
> etc.))
>
> -bill!
>
> On Mon, Apr 29, 2013 at 08:22:15PM +0300, Ioana Culic wrote:
> >    Hi,
> >    Thank you for your response. I would like to contribute to Tux's
> Turtle,
> >    especially if you think of writing it for mobile platforms too, as
> this is
> >    the area I have the most experience in.
> >    Could I submit a proposal for the GSoC program regarding writing Tux's
> >    Turtle for Android or iOS, or I should stick to the projects that are
> >    already released?
> >    If the second choice is better, do you think that writing the Tux
> Paint
> >    for Android is a good proposal? This would also involve implementing
> the
> >    new features you mentioned.
> >    Ioana
> >
> >    On Mon, Apr 29, 2013 at 8:01 PM, Bill Kendrick <nbs at sonic.net> wrote:
> >
> >      Hi Ioana, thanks for the suggestion.  I have actually already
> started
> >      a separate project that is a turtle-graphics based drawing system,
> >      "Tux's Turtle."
> >
> >      Unlike Logo, it's fully interactive, and not based on programming
> >      individual commands; e.g., you press [D] to draw a line, [R] to
> rotate
> >      N degrees, [M] to move forward without drawing, etc. -- as you do
> >      this, the turtle draws and moves, and at the same time, 'behind the
> >      scenes', the "program" is being recorded so that it can be edited,
> >      played back, saved, etc..  (It is based on "Delta Drawing", an old
> >      program
> >      for early 1980s mirocomputers (Atari, Apple II, etc.))
> >
> >      http://tuxsturtle.sourceforge.net/
> >
> >      At this point, I don't think I'd like to add much in the way of
> >      programming functionality to Tux Paint.  (I WOULD like to completely
> >      change how plug-ins (Magic tools) are developed, and emphasize how
> older
> >      children (say, high school) can create their own, to extend Tux
> Paint.)
> >
> >      -bill!
> >      On Mon, Apr 29, 2013 at 07:47:48PM +0300, Ioana Culic wrote:
> >      >    Hello,
> >      >    I am really interested in working with you within the Google
> Summer
> >      of
> >      >    Code programm.
> >      >    I would like to submit a proposal regarding the TuxPaint
> >      application. I
> >      >    thought of extending it so that it could also help children
> learn
> >      >    programming.
> >      >    The idea would be to use the Logo programming language. We
> could
> >      use Tux
> >      >    as the character which should be moved on the screen. There
> sould
> >      be two
> >      >    play modes: one which allows you to draw whatever you like,and
> >      another
> >      >    which gives you some drawings you must reproduce.
> >      >    I have thought of implementing the application for mobile
> >      devices(Android
> >      >    or iOS).
> >      >    I would deeply appreciate if you could give me some feedback
> on my
> >      idea.
> >      >    Ioana Culic
> >
> >      > _______________________________________________
> >      > Tux4kids-discuss mailing list
> >      > Tux4kids-discuss at lists.alioth.debian.org
> >      >
> >
> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
> >      --
> >      -bill!
> >      Sent from my computer
>
> > _______________________________________________
> > Tux4kids-discuss mailing list
> > Tux4kids-discuss at lists.alioth.debian.org
> > http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>
> --
> -bill!
> Sent from my computer
>
>
>
> ------------------------------
>
> Message: 3
> Date: Mon, 29 Apr 2013 22:54:31 +0300
> From: Ioana Culic <ioanaculic92 at gmail.com>
> To: Bill Kendrick <nbs at sonic.net>
> Cc: tux4kids-discuss <tux4kids-discuss at lists.alioth.debian.org>
> Subject: Re: [Tux4kids-discuss] TuxPaint Ideas
> Message-ID:
>         <
> CALmLm+sqEphU52w7RE3Y9JLy9ehNhTEDCdQmFX2sgh0DbZdfcg at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> I understand what you want.
>
> I suggested rewriting the application because you said that you would like
> to use plug-in's. From my point of view, the easiest way of doing this is
> by using Content Providers and Activities stored in a different apk. With
> the NDK, which is the toolkit used for writing SDL-based applications, it
> might be more difficult.
>
> NDK also implies compiling the application differently for each device
> architecture, which can be uncomfortable.
>
> You also wrote about these flaws of the NDK on the web-site. There says
> that a rewriting of the application, from scratch is more welcome than one
> which is ported.
>
> Ioana
>
>
>
> On Mon, Apr 29, 2013 at 9:14 PM, Bill Kendrick <nbs at sonic.net> wrote:
>
> >
> > Hi Ioana, unfortunately, I think I'd be the person who would need to
> > mentor a GSOC student to work on Tux's Turtle, and I do not have the time
> > right now.  (Also, the code isn't in a particularly usable state.)
> >
> > As for an Android port of Tux Paint, I would definitely want a _port_,
> > rather than a rewrite.  In other words, like with the ports to
> > Windows, BeOS, and Mac OS X (and, once we integrate it, iOS (iPad)),
> > I'd want the Android stuff to be part of the main codebase, and not
> > a separate program that would need to be maintained separately.
> >
> > I'm not very familiar with Android development, so I don't know how
> > much that would involve, but I'm pretty certain that other libSDL-based
> > games have been ported to Android in that way, so it should be possible.
> > (Part of the problem is that Tux Paint depends on a _lot_ of various
> > SDL-based libraries, and other libraries (FreeType, SVG and PNG libs,
> > etc.))
> >
> > -bill!
> >
> > On Mon, Apr 29, 2013 at 08:22:15PM +0300, Ioana Culic wrote:
> > >    Hi,
> > >    Thank you for your response. I would like to contribute to Tux's
> > Turtle,
> > >    especially if you think of writing it for mobile platforms too, as
> > this is
> > >    the area I have the most experience in.
> > >    Could I submit a proposal for the GSoC program regarding writing
> Tux's
> > >    Turtle for Android or iOS, or I should stick to the projects that
> are
> > >    already released?
> > >    If the second choice is better, do you think that writing the Tux
> > Paint
> > >    for Android is a good proposal? This would also involve implementing
> > the
> > >    new features you mentioned.
> > >    Ioana
> > >
> > >    On Mon, Apr 29, 2013 at 8:01 PM, Bill Kendrick <nbs at sonic.net>
> wrote:
> > >
> > >      Hi Ioana, thanks for the suggestion.  I have actually already
> > started
> > >      a separate project that is a turtle-graphics based drawing system,
> > >      "Tux's Turtle."
> > >
> > >      Unlike Logo, it's fully interactive, and not based on programming
> > >      individual commands; e.g., you press [D] to draw a line, [R] to
> > rotate
> > >      N degrees, [M] to move forward without drawing, etc. -- as you do
> > >      this, the turtle draws and moves, and at the same time, 'behind
> the
> > >      scenes', the "program" is being recorded so that it can be edited,
> > >      played back, saved, etc..  (It is based on "Delta Drawing", an old
> > >      program
> > >      for early 1980s mirocomputers (Atari, Apple II, etc.))
> > >
> > >      http://tuxsturtle.sourceforge.net/
> > >
> > >      At this point, I don't think I'd like to add much in the way of
> > >      programming functionality to Tux Paint.  (I WOULD like to
> completely
> > >      change how plug-ins (Magic tools) are developed, and emphasize how
> > older
> > >      children (say, high school) can create their own, to extend Tux
> > Paint.)
> > >
> > >      -bill!
> > >      On Mon, Apr 29, 2013 at 07:47:48PM +0300, Ioana Culic wrote:
> > >      >    Hello,
> > >      >    I am really interested in working with you within the Google
> > Summer
> > >      of
> > >      >    Code programm.
> > >      >    I would like to submit a proposal regarding the TuxPaint
> > >      application. I
> > >      >    thought of extending it so that it could also help children
> > learn
> > >      >    programming.
> > >      >    The idea would be to use the Logo programming language. We
> > could
> > >      use Tux
> > >      >    as the character which should be moved on the screen. There
> > sould
> > >      be two
> > >      >    play modes: one which allows you to draw whatever you
> like,and
> > >      another
> > >      >    which gives you some drawings you must reproduce.
> > >      >    I have thought of implementing the application for mobile
> > >      devices(Android
> > >      >    or iOS).
> > >      >    I would deeply appreciate if you could give me some feedback
> > on my
> > >      idea.
> > >      >    Ioana Culic
> > >
> > >      > _______________________________________________
> > >      > Tux4kids-discuss mailing list
> > >      > Tux4kids-discuss at lists.alioth.debian.org
> > >      >
> > >
> > http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
> > >      --
> > >      -bill!
> > >      Sent from my computer
> >
> > > _______________________________________________
> > > Tux4kids-discuss mailing list
> > > Tux4kids-discuss at lists.alioth.debian.org
> > >
> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
> >
> > --
> > -bill!
> > Sent from my computer
> >
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> Tux4kids-discuss mailing list
> Tux4kids-discuss at lists.alioth.debian.org
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>
> End of Tux4kids-discuss Digest, Vol 48, Issue 31
> ************************************************
>



-- 

 *-----**-**-----**-**----------------------------**-----**-**-----**-**--
-------------------*

For more information feel free to contact:****



*Viswaprasath*

*Google  Student Ambassador*

*Department of Information Technology *

*Velammal Engineering College, Chennai. *

*Email: shihan.viswa at gmail.com
Ph: 8807535380, 9443942201*
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