[Tux4kids-discuss] Tux4kids-discuss Digest, Vol 49, Issue 1

Hina Samnani samnanihina.it at gmail.com
Wed May 1 13:40:43 UTC 2013


hello......
I would like to have suggestion on making multipart languages
dictionary using HTML5...
could you please suggest me whether i should start writing proposal
based on that...?


On 5/1/13, tux4kids-discuss-request at lists.alioth.debian.org
<tux4kids-discuss-request at lists.alioth.debian.org> wrote:
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> Today's Topics:
>
>    1. Re: Tux4kids-discuss Digest, Vol 48, Issue 31 (viswaprasath)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 30 Apr 2013 21:04:07 +0530
> From: viswaprasath <shihan.viswa at gmail.com>
> To: tux4kids-discuss at lists.alioth.debian.org
> Subject: Re: [Tux4kids-discuss] Tux4kids-discuss Digest, Vol 48, Issue
> 	31
> Message-ID:
> 	<CAHuPp2nBTTmodaDqWo4KTE0nJVqcgcm81Y+WN+RgGDM9w2m6xg at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Need suggestion on the following idea.
> Would like to submit the proposal for GSOC this year with this idea.
>
> I was thinking how to build a interactive maths game for mobile. I came up
> with a simple idea as we have Tuxmath for Ubuntu. I have detailed my idea
> below please give your review, so I can send my proposal very well.
>
> Here I would like to use SVG for drawing the figures like bullet, fire
> stone falling down then interactive Tux or Tank which will shoot bullets
> for the answers.
>
> The game goes like follows I will discuss the Over all outline here, but
> the game will have some additional stages.
>
>
>    1. First the user will be getting the question at the top of the screen,
>    say as  we have ads in many websites.
>    2. Then for that particular question in first stage we will be making to
>    fall 4 hot stones with numbers, in that only one correct answer will be
>    there.
>    3. The Tux or Tank has to shoot the number which is similar as we have
>    in PC games.
>    4. The user has to move his Tux or Tank by shaking the phone or by
>    dragging(it is easy to implement first) then have to stand straight and
>    have to tap on screen.
>    5. When he taps, the bullet will be going and shooting. For every miss
>    we can reduce the points(max 3 chances to shoot)
>    6. If he misses 3 times then his game will be over and he has to restart
>    from first.
>
>
> If you give some suggestions on this idea I can write some code and come up
> with SVG first for tank and then for Tux.
>
> Waiting for the reply. I am sure I can build this game and show for mobile.
> I can give the output first for Mozilla Phone OS, then can show demo for
> android and finally for IOs.
>
>
>
> On Tue, Apr 30, 2013 at 1:24 AM, <
> tux4kids-discuss-request at lists.alioth.debian.org> wrote:
>
>> Send Tux4kids-discuss mailing list submissions to
>>         tux4kids-discuss at lists.alioth.debian.org
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>>
>> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>>
>> or, via email, send a message with subject or body 'help' to
>>         tux4kids-discuss-request at lists.alioth.debian.org
>>
>> You can reach the person managing the list at
>>         tux4kids-discuss-owner at lists.alioth.debian.org
>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of Tux4kids-discuss digest..."
>>
>>
>> Today's Topics:
>>
>>    1. Re: TuxPaint Ideas (Ioana Culic)
>>    2. Re: TuxPaint Ideas (Bill Kendrick)
>>    3. Re: TuxPaint Ideas (Ioana Culic)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Mon, 29 Apr 2013 20:22:15 +0300
>> From: Ioana Culic <ioanaculic92 at gmail.com>
>> Cc: tux4kids-discuss <tux4kids-discuss at lists.alioth.debian.org>
>> Subject: Re: [Tux4kids-discuss] TuxPaint Ideas
>> Message-ID:
>>         <
>> CALmLm+uE9J6z63LNNoS3KO9mr87TRgC+ixO6VQAnAsmoS+NvHA at mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> Hi,
>>
>> Thank you for your response. I would like to contribute to Tux's Turtle,
>> especially if you think of writing it for mobile platforms too, as this
>> is
>> the area I have the most experience in.
>>
>> Could I submit a proposal for the GSoC program regarding writing Tux's
>> Turtle for Android or iOS, or I should stick to the projects that are
>> already released?
>>
>> If the second choice is better, do you think that writing the Tux Paint
>> for
>> Android is a good proposal? This would also involve implementing the new
>> features you mentioned.
>>
>> Ioana
>>
>>
>> On Mon, Apr 29, 2013 at 8:01 PM, Bill Kendrick <nbs at sonic.net> wrote:
>>
>> >
>> > Hi Ioana, thanks for the suggestion.  I have actually already started
>> > a separate project that is a turtle-graphics based drawing system,
>> > "Tux's Turtle."
>> >
>> > Unlike Logo, it's fully interactive, and not based on programming
>> > individual commands; e.g., you press [D] to draw a line, [R] to rotate
>> > N degrees, [M] to move forward without drawing, etc. -- as you do
>> > this, the turtle draws and moves, and at the same time, 'behind the
>> > scenes', the "program" is being recorded so that it can be edited,
>> > played back, saved, etc..  (It is based on "Delta Drawing", an old
>> program
>> > for early 1980s mirocomputers (Atari, Apple II, etc.))
>> >
>> > http://tuxsturtle.sourceforge.net/
>> >
>> > At this point, I don't think I'd like to add much in the way of
>> > programming functionality to Tux Paint.  (I WOULD like to completely
>> > change how plug-ins (Magic tools) are developed, and emphasize how
>> > older
>> > children (say, high school) can create their own, to extend Tux Paint.)
>> >
>> > -bill!
>> >
>> > On Mon, Apr 29, 2013 at 07:47:48PM +0300, Ioana Culic wrote:
>> > >    Hello,
>> > >    I am really interested in working with you within the Google
>> > > Summer
>> of
>> > >    Code programm.
>> > >    I would like to submit a proposal regarding the TuxPaint
>> application.
>> > I
>> > >    thought of extending it so that it could also help children learn
>> > >    programming.
>> > >    The idea would be to use the Logo programming language. We could
>> > > use
>> > Tux
>> > >    as the character which should be moved on the screen. There sould
>> > > be
>> > two
>> > >    play modes: one which allows you to draw whatever you like,and
>> another
>> > >    which gives you some drawings you must reproduce.
>> > >    I have thought of implementing the application for mobile
>> > devices(Android
>> > >    or iOS).
>> > >    I would deeply appreciate if you could give me some feedback on my
>> > idea.
>> > >    Ioana Culic
>> >
>> > > _______________________________________________
>> > > Tux4kids-discuss mailing list
>> > > Tux4kids-discuss at lists.alioth.debian.org
>> > >
>> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>> >
>> > --
>> > -bill!
>> > Sent from my computer
>> >
>> -------------- next part --------------
>> An HTML attachment was scrubbed...
>> URL: <
>> http://lists.alioth.debian.org/pipermail/tux4kids-discuss/attachments/20130429/92c56622/attachment-0001.html
>> >
>>
>> ------------------------------
>>
>> Message: 2
>> Date: Mon, 29 Apr 2013 11:14:28 -0700
>> From: Bill Kendrick <nbs at sonic.net>
>> To: Ioana Culic <ioanaculic92 at gmail.com>
>> Cc: tux4kids-discuss <tux4kids-discuss at lists.alioth.debian.org>
>> Subject: Re: [Tux4kids-discuss] TuxPaint Ideas
>> Message-ID: <20130429181428.GB23016 at sonic.net>
>> Content-Type: text/plain; charset=us-ascii
>>
>>
>> Hi Ioana, unfortunately, I think I'd be the person who would need to
>> mentor a GSOC student to work on Tux's Turtle, and I do not have the time
>> right now.  (Also, the code isn't in a particularly usable state.)
>>
>> As for an Android port of Tux Paint, I would definitely want a _port_,
>> rather than a rewrite.  In other words, like with the ports to
>> Windows, BeOS, and Mac OS X (and, once we integrate it, iOS (iPad)),
>> I'd want the Android stuff to be part of the main codebase, and not
>> a separate program that would need to be maintained separately.
>>
>> I'm not very familiar with Android development, so I don't know how
>> much that would involve, but I'm pretty certain that other libSDL-based
>> games have been ported to Android in that way, so it should be possible.
>> (Part of the problem is that Tux Paint depends on a _lot_ of various
>> SDL-based libraries, and other libraries (FreeType, SVG and PNG libs,
>> etc.))
>>
>> -bill!
>>
>> On Mon, Apr 29, 2013 at 08:22:15PM +0300, Ioana Culic wrote:
>> >    Hi,
>> >    Thank you for your response. I would like to contribute to Tux's
>> Turtle,
>> >    especially if you think of writing it for mobile platforms too, as
>> this is
>> >    the area I have the most experience in.
>> >    Could I submit a proposal for the GSoC program regarding writing
>> > Tux's
>> >    Turtle for Android or iOS, or I should stick to the projects that
>> > are
>> >    already released?
>> >    If the second choice is better, do you think that writing the Tux
>> Paint
>> >    for Android is a good proposal? This would also involve implementing
>> the
>> >    new features you mentioned.
>> >    Ioana
>> >
>> >    On Mon, Apr 29, 2013 at 8:01 PM, Bill Kendrick <nbs at sonic.net>
>> > wrote:
>> >
>> >      Hi Ioana, thanks for the suggestion.  I have actually already
>> started
>> >      a separate project that is a turtle-graphics based drawing system,
>> >      "Tux's Turtle."
>> >
>> >      Unlike Logo, it's fully interactive, and not based on programming
>> >      individual commands; e.g., you press [D] to draw a line, [R] to
>> rotate
>> >      N degrees, [M] to move forward without drawing, etc. -- as you do
>> >      this, the turtle draws and moves, and at the same time, 'behind
>> > the
>> >      scenes', the "program" is being recorded so that it can be edited,
>> >      played back, saved, etc..  (It is based on "Delta Drawing", an old
>> >      program
>> >      for early 1980s mirocomputers (Atari, Apple II, etc.))
>> >
>> >      http://tuxsturtle.sourceforge.net/
>> >
>> >      At this point, I don't think I'd like to add much in the way of
>> >      programming functionality to Tux Paint.  (I WOULD like to
>> > completely
>> >      change how plug-ins (Magic tools) are developed, and emphasize how
>> older
>> >      children (say, high school) can create their own, to extend Tux
>> Paint.)
>> >
>> >      -bill!
>> >      On Mon, Apr 29, 2013 at 07:47:48PM +0300, Ioana Culic wrote:
>> >      >    Hello,
>> >      >    I am really interested in working with you within the Google
>> Summer
>> >      of
>> >      >    Code programm.
>> >      >    I would like to submit a proposal regarding the TuxPaint
>> >      application. I
>> >      >    thought of extending it so that it could also help children
>> learn
>> >      >    programming.
>> >      >    The idea would be to use the Logo programming language. We
>> could
>> >      use Tux
>> >      >    as the character which should be moved on the screen. There
>> sould
>> >      be two
>> >      >    play modes: one which allows you to draw whatever you
>> > like,and
>> >      another
>> >      >    which gives you some drawings you must reproduce.
>> >      >    I have thought of implementing the application for mobile
>> >      devices(Android
>> >      >    or iOS).
>> >      >    I would deeply appreciate if you could give me some feedback
>> on my
>> >      idea.
>> >      >    Ioana Culic
>> >
>> >      > _______________________________________________
>> >      > Tux4kids-discuss mailing list
>> >      > Tux4kids-discuss at lists.alioth.debian.org
>> >      >
>> >
>> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>> >      --
>> >      -bill!
>> >      Sent from my computer
>>
>> > _______________________________________________
>> > Tux4kids-discuss mailing list
>> > Tux4kids-discuss at lists.alioth.debian.org
>> > http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>>
>> --
>> -bill!
>> Sent from my computer
>>
>>
>>
>> ------------------------------
>>
>> Message: 3
>> Date: Mon, 29 Apr 2013 22:54:31 +0300
>> From: Ioana Culic <ioanaculic92 at gmail.com>
>> To: Bill Kendrick <nbs at sonic.net>
>> Cc: tux4kids-discuss <tux4kids-discuss at lists.alioth.debian.org>
>> Subject: Re: [Tux4kids-discuss] TuxPaint Ideas
>> Message-ID:
>>         <
>> CALmLm+sqEphU52w7RE3Y9JLy9ehNhTEDCdQmFX2sgh0DbZdfcg at mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> I understand what you want.
>>
>> I suggested rewriting the application because you said that you would
>> like
>> to use plug-in's. From my point of view, the easiest way of doing this is
>> by using Content Providers and Activities stored in a different apk. With
>> the NDK, which is the toolkit used for writing SDL-based applications, it
>> might be more difficult.
>>
>> NDK also implies compiling the application differently for each device
>> architecture, which can be uncomfortable.
>>
>> You also wrote about these flaws of the NDK on the web-site. There says
>> that a rewriting of the application, from scratch is more welcome than
>> one
>> which is ported.
>>
>> Ioana
>>
>>
>>
>> On Mon, Apr 29, 2013 at 9:14 PM, Bill Kendrick <nbs at sonic.net> wrote:
>>
>> >
>> > Hi Ioana, unfortunately, I think I'd be the person who would need to
>> > mentor a GSOC student to work on Tux's Turtle, and I do not have the
>> > time
>> > right now.  (Also, the code isn't in a particularly usable state.)
>> >
>> > As for an Android port of Tux Paint, I would definitely want a _port_,
>> > rather than a rewrite.  In other words, like with the ports to
>> > Windows, BeOS, and Mac OS X (and, once we integrate it, iOS (iPad)),
>> > I'd want the Android stuff to be part of the main codebase, and not
>> > a separate program that would need to be maintained separately.
>> >
>> > I'm not very familiar with Android development, so I don't know how
>> > much that would involve, but I'm pretty certain that other libSDL-based
>> > games have been ported to Android in that way, so it should be
>> > possible.
>> > (Part of the problem is that Tux Paint depends on a _lot_ of various
>> > SDL-based libraries, and other libraries (FreeType, SVG and PNG libs,
>> > etc.))
>> >
>> > -bill!
>> >
>> > On Mon, Apr 29, 2013 at 08:22:15PM +0300, Ioana Culic wrote:
>> > >    Hi,
>> > >    Thank you for your response. I would like to contribute to Tux's
>> > Turtle,
>> > >    especially if you think of writing it for mobile platforms too, as
>> > this is
>> > >    the area I have the most experience in.
>> > >    Could I submit a proposal for the GSoC program regarding writing
>> Tux's
>> > >    Turtle for Android or iOS, or I should stick to the projects that
>> are
>> > >    already released?
>> > >    If the second choice is better, do you think that writing the Tux
>> > Paint
>> > >    for Android is a good proposal? This would also involve
>> > > implementing
>> > the
>> > >    new features you mentioned.
>> > >    Ioana
>> > >
>> > >    On Mon, Apr 29, 2013 at 8:01 PM, Bill Kendrick <nbs at sonic.net>
>> wrote:
>> > >
>> > >      Hi Ioana, thanks for the suggestion.  I have actually already
>> > started
>> > >      a separate project that is a turtle-graphics based drawing
>> > > system,
>> > >      "Tux's Turtle."
>> > >
>> > >      Unlike Logo, it's fully interactive, and not based on
>> > > programming
>> > >      individual commands; e.g., you press [D] to draw a line, [R] to
>> > rotate
>> > >      N degrees, [M] to move forward without drawing, etc. -- as you
>> > > do
>> > >      this, the turtle draws and moves, and at the same time, 'behind
>> the
>> > >      scenes', the "program" is being recorded so that it can be
>> > > edited,
>> > >      played back, saved, etc..  (It is based on "Delta Drawing", an
>> > > old
>> > >      program
>> > >      for early 1980s mirocomputers (Atari, Apple II, etc.))
>> > >
>> > >      http://tuxsturtle.sourceforge.net/
>> > >
>> > >      At this point, I don't think I'd like to add much in the way of
>> > >      programming functionality to Tux Paint.  (I WOULD like to
>> completely
>> > >      change how plug-ins (Magic tools) are developed, and emphasize
>> > > how
>> > older
>> > >      children (say, high school) can create their own, to extend Tux
>> > Paint.)
>> > >
>> > >      -bill!
>> > >      On Mon, Apr 29, 2013 at 07:47:48PM +0300, Ioana Culic wrote:
>> > >      >    Hello,
>> > >      >    I am really interested in working with you within the
>> > > Google
>> > Summer
>> > >      of
>> > >      >    Code programm.
>> > >      >    I would like to submit a proposal regarding the TuxPaint
>> > >      application. I
>> > >      >    thought of extending it so that it could also help children
>> > learn
>> > >      >    programming.
>> > >      >    The idea would be to use the Logo programming language. We
>> > could
>> > >      use Tux
>> > >      >    as the character which should be moved on the screen. There
>> > sould
>> > >      be two
>> > >      >    play modes: one which allows you to draw whatever you
>> like,and
>> > >      another
>> > >      >    which gives you some drawings you must reproduce.
>> > >      >    I have thought of implementing the application for mobile
>> > >      devices(Android
>> > >      >    or iOS).
>> > >      >    I would deeply appreciate if you could give me some
>> > > feedback
>> > on my
>> > >      idea.
>> > >      >    Ioana Culic
>> > >
>> > >      > _______________________________________________
>> > >      > Tux4kids-discuss mailing list
>> > >      > Tux4kids-discuss at lists.alioth.debian.org
>> > >      >
>> > >
>> > http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>> > >      --
>> > >      -bill!
>> > >      Sent from my computer
>> >
>> > > _______________________________________________
>> > > Tux4kids-discuss mailing list
>> > > Tux4kids-discuss at lists.alioth.debian.org
>> > >
>> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>> >
>> > --
>> > -bill!
>> > Sent from my computer
>> >
>> -------------- next part --------------
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>>
>> ------------------------------
>>
>> _______________________________________________
>> Tux4kids-discuss mailing list
>> Tux4kids-discuss at lists.alioth.debian.org
>> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>>
>> End of Tux4kids-discuss Digest, Vol 48, Issue 31
>> ************************************************
>>
>
>
>
> --
>
>  *-----**-**-----**-**----------------------------**-----**-**-----**-**--
> -------------------*
>
> For more information feel free to contact:****
>
>
>
> *Viswaprasath*
>
> *Google  Student Ambassador*
>
> *Department of Information Technology *
>
> *Velammal Engineering College, Chennai. *
>
> *Email: shihan.viswa at gmail.com
> Ph: 8807535380, 9443942201*
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>
> _______________________________________________
> Tux4kids-discuss mailing list
> Tux4kids-discuss at lists.alioth.debian.org
> http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/tux4kids-discuss
>
> End of Tux4kids-discuss Digest, Vol 49, Issue 1
> ***********************************************
>



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