[Tux4kids-tuxtype-dev] [Tuxmath-devel] TuxMath and TuxType BeOS ports

David Bruce davidstuartbruce at gmail.com
Fri Jan 23 20:09:49 UTC 2009


Hi Luc,

On Fri, Jan 23, 2009 at 8:17 AM, Schrijvers Luc <Begasus at skynet.be> wrote:
> Hi David,
>
> Not sure if I answered your previous email in regards to the BeOS
> port ... if not here's what the Terminal is giving me when running
> "tuxtype -d":
>
>        $ ./tuxtype -d
>        SetupPaths(): Error - could not find data path.
>
>        tuxtype, version 1.7.2 BEGIN
>        PACKAGE = tuxtype
>        TUXLOCALE = /boot/apps/Games/TuxTyping2//share/locale
>        setlocale(LC_ALL, "") returned: C
>        bindtextdomain(PACKAGE, TUXLOCALE)
>        returned: /boot/apps/Games/TuxTyping2//share/locale
>        bind_textdomain_codeset(PACKAGE, "UTF-8") returned: UTF-8
>        textdomain(PACKAGE) returned: tuxtype
>        gettext("Fish"): Fish
>
>        After gettext() call
>        LibInit():
>        -About to init SDL Library
>        -SDL Library init'd successfully
>        Mix_OpenAudio() successful
>        -about to init SDL_ttf
>        LibInit():END
>        SW mode
>        Current resolution: w 1280, h 1024.
>        SDL_SetClipRect(screen, NULL):
>        SDL_ShowCursor(0):
>        SDL_WM_SetCaption("Tux Typing", PACKAGE);
>        -SDL VidMode successfully set to 640x480x16
>        GraphicsInit():END
>        PACKAGE = tuxtype
>        TUXLOCALE = /boot/apps/Games/TuxTyping2//share/locale
>        setlocale(LC_ALL, en_US.UTF-8) returned: (null)
>        bindtextdomain(PACKAGE, TUXLOCALE)
>        returned: /boot/apps/Games/TuxTyping2//share/locale
>        bind_textdomain_codeset(PACKAGE, "UTF-8") returned: UTF-8
>        textdomain(PACKAGE) returned: tuxtype
>        gettext("Fish"): Fish
>
>        buf is: en_US
>        CheckFile() - checking: /keyboard.lst
>        Unable to open as either FILE or DIR
>        LoadKeyboard(): Error finding file for keyboard setup!
>        Warning: graphics file /images/standby.png could not be loaded
>        Couldn't load 'standby.png'
>        Entering load_media():
>        default_data_path =
>        theme_data_path =

So for whatever reason it could not find the data path.  I think we
need to put some more debugging statements into SetupPaths() to figure
out what is going on.

Thanks,

David



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